Pitbull - Color coding

Pitbull - Color coding

Post 08 Apr 2011 14:50

Avatar Pais
 
Posts: 4
I have a small UIrelated issue. I've been googling my ass off trying to find an answer, but I can't seem to find any.
I want a light blue color code (matching my focus-/pet bar) for the text on the unitframes.

http://bildr.no/view/860142

If my current Luacodings is any help:

Player, health:
local s = Status(unit)
if s then
return s
end
local cur, max = HP(unit), MaxHP(unit)
return "%s - %s%%",VeryShort(cur,true),Percent(cur,max)

Target, name:
return '%s %s%s%s',Name(unit),Angle(AFK(unit) or DND(unit))

Target, health:
local s = Status(unit)
if s then
return s
end
local cur, max = HP(unit), MaxHP(unit)
return "%s - %s%%",VeryShort(cur,true),Percent(cur,max)

Target's target, name:
return '%s %s%s%s',Name(unit),Angle(AFK(unit) or DND(unit))

Re: Pitbull - Color coding

Post 10 Apr 2011 10:48

Avatar Neroque
 
Posts: 1
Hi Pais,

example from my Pitbull custumization:

Code: Select all
Outline()
return "|cff00ff00%s|r | |cff008500%s|r",Short(HP(unit),true),Short(MaxHP(unit),true)


or in detail, add this:

Code: Select all
"|cffXXYYZZ" + %s + "|r"


around your %s variables, where XXYYZZ is for a color code in hexadezimal. "|cff" starts a different color and "|r" ends it.

Hope I could help, cause googled also a while for it ;D

Re: Pitbull - Color coding

Post 10 Apr 2011 13:42

Avatar Pais
 
Posts: 4
Neroque wrote:Hi Pais,

example from my Pitbull custumization:

Code: Select all
Outline()
return "|cff00ff00%s|r | |cff008500%s|r",Short(HP(unit),true),Short(MaxHP(unit),true)


or in detail, add this:

Code: Select all
"|cffXXYYZZ" + %s + "|r"


around your %s variables, where XXYYZZ is for a color code in hexadezimal. "|cff" starts a different color and "|r" ends it.

Hope I could help, cause googled also a while for it ;D


Thank you! This worked excactly the way I wanted it.
This was also a good help: http://html-color-codes.com/ :)
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