Detoxz wrote:Also for Now i need some help on gems and rotation for assassination and a rotation for combat once i switch so if you could please include that into the reply also i would gladly appreciate it.
So what you're saying is you need help with anything and everything? In that case first download the spreadsheets in my signature, then proceed to read the different threads in the elitist jerks forums. Also reading through this topic might help as the "when to switch to arp" has been answered even on this very page.
Stárscrem wrote:What is a good rotation to use to incorporate using expose armor in a rupture spec.
Keeping expose up gives you better dps than keeping rupture up ever will, even without considering the gain other physical dps classes get from it. So you should try keeping it up as much as possible while also keeping snd up and rupturing when you can. Haven't thought of any specific rotation for doing this, but your rupture uptime will be pretty low if you're keeping expose up, no matter how you go about doing it.
Also, someone asked about deadly poison keeping the damage bonus of tricks thoughout the fight if it doesn't drop. I haven't tested this out myself, so I can't really give an answer. I tried searching in EJ but without much luck and to me it doesn't really even matter. I'm getting tricks on the first wave anyway. If you really want to find out this should be quite easy to test on target dummies, first removing all proc items and running deadly poison on the dummy for a while without dropping it and without having tricks. After that just repeat with a rogue casting tricks on you once in the beginning. Comparing the average numbers should give you an answer.